/**
 *  ==================================================
 *  SoftChalk LessonBuilder
 *  QuizPopper q_parameters.js
 *  Copyright 2003-2006 SoftChalk LLC
 *  All Rights Reserved.
 *
 *   http://www.softchalk.com
 *  ==================================================
 */

q_item=10;
highlighted="none";
tableToggle_array=new Array();
f_done=new Array();
feed=new Array();
q_done=new Array();
scoreQ=new Array();
qOrder=new Array(10);
qOrder[0]=1;
qOrder[1]=2;
qOrder[2]=3;
qOrder[3]=4;
qOrder[4]=5;
qOrder[5]=6;
qOrder[6]=7;
qOrder[7]=8;
qOrder[8]=9;
qOrder[9]=10;
num_pages=3;
scorm_completed_status=true;

//q_num=1;
inline_feedback1=true;
q_done[1]=false;
q_value1=0;
scoreQ[1]="no";
mc_items1=4;
//ra_items1=1;
q_type1=1;
theQuestion1="Soliloquy";
showCorrect1="no";
showHint1="no";
feedbackRight1="Right! Good job!";
feedbackWrong1="Sorry, incorrect answer.";
feedbackPartial1="Partially correct.";
hint1="";
hintHighlight1="none";
feedbackHighlight1="none";
right_answers1=new Array(1);
right_answers1[0]="a";
answer_choices1=new Array(4);
answer_choices1[0]="speech made by a character alone on a stage";
answer_choices1[1]="rhythm and pitch of the actor's voice";
answer_choices1[2]="visual elements, including props";
answer_choices1[3]="a long dialogue";
tableToggle_array[1]=true;
f_done[1]=false;
feed[1]=false;
//colorChoice1="_custom";
//bgColor1="#c5e3ed";
//tableClass1="expand";
//openerImage1="none.gif";
//allowRetry1=true;

//q_num=2;
inline_feedback2=true;
q_done[2]=false;
q_value2=0;
scoreQ[2]="no";
mc_items2=4;
//ra_items2=1;
q_type2=1;
theQuestion2="Plot";
showCorrect2="no";
showHint2="no";
feedbackRight2="Right! Good job!";
feedbackWrong2="Sorry, incorrect answer.";
feedbackPartial2="Partially correct.";
hint2="";
hintHighlight2="none";
feedbackHighlight2="none";
right_answers2=new Array(1);
right_answers2[0]="c";
answer_choices2=new Array(4);
answer_choices2[0]="costume accessory";
answer_choices2[1]="sound including rhythm and music";
answer_choices2[2]="storyline or the order of events that occur";
answer_choices2[3]="directions given to the actors";
tableToggle_array[2]=true;
f_done[2]=false;
feed[2]=false;
//colorChoice2="_custom";
//bgColor2="#c5e3ed";
//tableClass2="expand";
//openerImage2="none.gif";
//allowRetry2=true;

//q_num=3;
inline_feedback3=true;
q_done[3]=false;
q_value3=0;
scoreQ[3]="no";
mc_items3=4;
//ra_items3=1;
q_type3=1;
theQuestion3="Theme";
showCorrect3="no";
showHint3="no";
feedbackRight3="Right! Good job!";
feedbackWrong3="Sorry, incorrect answer.";
feedbackPartial3="Partially correct.";
hint3="";
hintHighlight3="none";
feedbackHighlight3="none";
right_answers3=new Array(1);
right_answers3[0]="c";
answer_choices3=new Array(4);
answer_choices3[0]="play critiaue";
answer_choices3[1]="stage directions";
answer_choices3[2]="author's message";
answer_choices3[3]="character development";
tableToggle_array[3]=true;
f_done[3]=false;
feed[3]=false;
//colorChoice3="_custom";
//bgColor3="#c5e3ed";
//tableClass3="expand";
//openerImage3="none.gif";
//allowRetry3=true;

//q_num=4;
inline_feedback4=true;
q_done[4]=false;
q_value4=0;
scoreQ[4]="no";
mc_items4=4;
//ra_items4=1;
q_type4=1;
theQuestion4="Allegorical character";
showCorrect4="no";
showHint4="no";
feedbackRight4="Right! Good job!";
feedbackWrong4="Sorry, incorrect answer.";
feedbackPartial4="Partially correct.";
hint4="";
hintHighlight4="none";
feedbackHighlight4="none";
right_answers4=new Array(1);
right_answers4[0]="a";
answer_choices4=new Array(4);
answer_choices4[0]="a character named by a personification of human attributes";
answer_choices4[1]="a character who appears in a flashback";
answer_choices4[2]="a main character who lives despite terrible obstacles";
answer_choices4[3]="a character with mystical powers";
tableToggle_array[4]=true;
f_done[4]=false;
feed[4]=false;
//colorChoice4="_custom";
//bgColor4="#c5e3ed";
//tableClass4="expand";
//openerImage4="none.gif";
//allowRetry4=true;

//q_num=5;
inline_feedback5=true;
q_done[5]=false;
q_value5=0;
scoreQ[5]="no";
mc_items5=4;
//ra_items5=1;
q_type5=1;
theQuestion5="Tragedy";
showCorrect5="no";
showHint5="no";
feedbackRight5="Right! Good job!";
feedbackWrong5="Sorry, incorrect answer.";
feedbackPartial5="Partially correct.";
hint5="";
hintHighlight5="none";
feedbackHighlight5="none";
right_answers5=new Array(1);
right_answers5[0]="c";
answer_choices5=new Array(4);
answer_choices5[0]="historical drama with battle scenes";
answer_choices5[1]="a play that includes a ghost";
answer_choices5[2]="terrible events happen to or are caused by the main character";
answer_choices5[3]="a narrator appears between acts to announce new developments";
tableToggle_array[5]=true;
f_done[5]=false;
feed[5]=false;
//colorChoice5="_custom";
//bgColor5="#c5e3ed";
//tableClass5="expand";
//openerImage5="none.gif";
//allowRetry5=true;

//q_num=6;
inline_feedback6=true;
q_done[6]=false;
q_value6=0;
scoreQ[6]="no";
mc_items6=4;
//ra_items6=1;
q_type6=1;
theQuestion6="Hubris";
showCorrect6="no";
showHint6="no";
feedbackRight6="Right! Good job!";
feedbackWrong6="Sorry, incorrect answer.";
feedbackPartial6="Partially correct.";
hint6="";
hintHighlight6="none";
feedbackHighlight6="none";
right_answers6=new Array(1);
right_answers6[0]="b";
answer_choices6=new Array(4);
answer_choices6[0]="a disease similar to the plague, frequently explained in ancient theater";
answer_choices6[1]="character flaw (arrogance, pride, or greed) which causes a character's downfall";
answer_choices6[2]="inverted plot order";
answer_choices6[3]="antics of a comic minor character";
tableToggle_array[6]=true;
f_done[6]=false;
feed[6]=false;
//colorChoice6="_custom";
//bgColor6="#c5e3ed";
//tableClass6="expand";
//openerImage6="none.gif";
//allowRetry6=true;

//q_num=7;
inline_feedback7=true;
q_done[7]=false;
q_value7=0;
scoreQ[7]="no";
mc_items7=4;
//ra_items7=1;
q_type7=1;
theQuestion7="Irony";
showCorrect7="no";
showHint7="no";
feedbackRight7="Right! Good job!";
feedbackWrong7="Sorry, incorrect answer.";
feedbackPartial7="Partially correct.";
hint7="";
hintHighlight7="none";
feedbackHighlight7="none";
right_answers7=new Array(1);
right_answers7[0]="d";
answer_choices7=new Array(4);
answer_choices7[0]="author's message";
answer_choices7[1]="problems of a dark horse character";
answer_choices7[2]="a situational comedy";
answer_choices7[3]="the audience knows more about the events than the characters know";
tableToggle_array[7]=true;
f_done[7]=false;
feed[7]=false;
//colorChoice7="_custom";
//bgColor7="#c5e3ed";
//tableClass7="expand";
//openerImage7="none.gif";
//allowRetry7=true;

//q_num=8;
inline_feedback8=true;
q_done[8]=false;
q_value8=0;
scoreQ[8]="no";
mc_items8=4;
//ra_items8=1;
q_type8=1;
theQuestion8="Diction";
showCorrect8="no";
showHint8="no";
feedbackRight8="Right! Good job!";
feedbackWrong8="Sorry, incorrect answer.";
feedbackPartial8="Partially correct.";
hint8="";
hintHighlight8="none";
feedbackHighlight8="none";
right_answers8=new Array(1);
right_answers8[0]="b";
answer_choices8=new Array(4);
answer_choices8[0]="a foreign accent";
answer_choices8[1]="word choices and dialogue made by the playwright";
answer_choices8[2]="long scene with only one character";
answer_choices8[3]="singing with the chorus";
tableToggle_array[8]=true;
f_done[8]=false;
feed[8]=false;
//colorChoice8="_custom";
//bgColor8="#c5e3ed";
//tableClass8="expand";
//openerImage8="none.gif";
//allowRetry8=true;

//q_num=9;
inline_feedback9=true;
q_done[9]=false;
q_value9=0;
scoreQ[9]="no";
mc_items9=4;
//ra_items9=1;
q_type9=1;
theQuestion9="Suspense";
showCorrect9="no";
showHint9="no";
feedbackRight9="Right! Good job!";
feedbackWrong9="Sorry, incorrect answer.";
feedbackPartial9="Partially correct.";
hint9="";
hintHighlight9="none";
feedbackHighlight9="none";
right_answers9=new Array(1);
right_answers9[0]="b";
answer_choices9=new Array(4);
answer_choices9[0]="motivation created by the main character";
answer_choices9[1]="The audience does not know what is going to happen.";
answer_choices9[2]="The characters do not know what will happen but the audience does.";
answer_choices9[3]="subplot that introduces a tragic character";
tableToggle_array[9]=true;
f_done[9]=false;
feed[9]=false;
//colorChoice9="_custom";
//bgColor9="#c5e3ed";
//tableClass9="expand";
//openerImage9="none.gif";
//allowRetry9=true;

//q_num=10;
inline_feedback10=true;
q_done[10]=false;
q_value10=0;
scoreQ[10]="no";
mc_items10=4;
//ra_items10=1;
q_type10=1;
theQuestion10="Hamartia";
showCorrect10="no";
showHint10="no";
feedbackRight10="Right! Good job!";
feedbackWrong10="Sorry, incorrect answer.";
feedbackPartial10="Partially correct.";
hint10="";
hintHighlight10="none";
feedbackHighlight10="none";
right_answers10=new Array(1);
right_answers10[0]="a";
answer_choices10=new Array(4);
answer_choices10[0]="the main character's tragic flaw which leads to her/his demise and is often due to a character flaw or inborn weakness";
answer_choices10[1]="an ironic event caused by the main character";
answer_choices10[2]="a comic aside in ancient Greek theater";
answer_choices10[3]="the courage of the chorus";
tableToggle_array[10]=true;
f_done[10]=false;
feed[10]=false;
//colorChoice10="_custom";
//bgColor10="#c5e3ed";
//tableClass10="expand";
//openerImage10="none.gif";
//allowRetry10=true;

